

This was to be a massive RPG which would encompass an impressive, Riven-esque five disks for the Famicom Disk System (a floppy drive add-on for the Japanese NES). Thanks a lot to Luis & pantalytron for the contribution!Īction RPG secret of mana squaresoft Read more In the video below the gallery, recored by Shernoubi, we can notice various unused sprites and a debug room! In the gallery below you can see various beta screenshots from that Luis has shared with us: there’s an early version of Potos and Pandora Village, different World Map, many unknown locations, the characters that walk in a river (that is not accessible in the final game), an unused character with pink hair, different HUD, beta Gaia Navel (if you have more infos on the differences in these screens, please let us know!), the hero in a weird place in Water Palace and much more! Also, as you can read in the scan the original title for the english version of the game was going to be Final Fantasy Adventure 2. You can also read more about he beta differences of Secret of Mana on ManaRedux! Given that their Romancing SaGa port featured material cut from the original, it’s a shame the Seiken Densetsu 2 port didn’t happen. Robert Seddon has made us to notice that according to this article, Square was intending to port the game to the Wonderswan. After the project was dropped, the game had to be altered to fit onto a standard game cartridge. The game was originally going to be a launch title for the SNES CD add-on. Secret of Mana is the sequel to Final Fantasy Adventure for the Game Boy and the second installment in the Mana video game series. One further warning: DS hack is for non-headered version while Variable Width Font is for headered rom.Secret of Mana, known in Japan as Seiken Densetsu 2, is an action RPG for the Super Nintendo developed and published by Square.

One way to avoid this problem is to expand the rom (like your Variable Width Font author obviously did) - then the chances for collision on the same space are smaller. If the other hacks use the same free space, they are incompatible. Seek($CB3400) This means, DS used snes hirom cb3400 which is (lunar address) pc: 0b3400 (if you open the rom in a hex editor you will find a lot of FF there). If the hacks come with a documentation (like DS made) you can also check whether the same free space is used. If the game won't boot or crash it obviously isn't. Please do NOT ask us whether one hack is compatible with another (our lifes are busy enough - we will not have time to test which so ever hack by which so ever author for compatibility). Of course it happens quite often that two hacks maintain the same free space, making the game crash in the end. Every rom has unused space, which can be used for custom hacks. We cannot assure compatibility with other work.

usually we release patches that work with the native rom.
